Updated
Updated · Eurogamer.net · Jul 14
Rebel Wolves Backs Delayed Next-Gen Consoles as Dawnwalker Already Requires 4 Builds
Updated
Updated · Eurogamer.net · Jul 14

Rebel Wolves Backs Delayed Next-Gen Consoles as Dawnwalker Already Requires 4 Builds

3 articles · Updated · Eurogamer.net · Jul 14

Summary

  • Konrad Tomaszkiewicz said a slower shift to next-generation consoles would help Rebel Wolves, because The Blood of Dawnwalker is already being maintained across four separate builds.
  • Four builds mean every patch must be tested on Xbox, PlayStation and two PC versions, and he said adding next-gen machines would create two more builds and sharply increase QA and support work.
  • The studio sees new hardware as affecting visuals more than core design: stronger consoles could enable features such as more animations, but also require new tools, fresh optimization and platform-specific trial and error.
  • The Blood of Dawnwalker launches on Sept. 3 for current systems, while any sequel could land in the next-console era even as high component costs push up hardware prices and may delay new launches.

Insights

What ambitious next-gen game features are being scrapped by developers due to this escalating component and power crisis?
Is the AI boom creating a permanent divide between enterprise technology and affordable consumer electronics like gaming consoles?
As AI pushes console prices past $1,000, will subscriptions and ads become the only affordable way for consumers to play?