Ex-Rockstar Producer Signals GTA 6 PC Delay Beyond November Console Launch
Updated
Updated · Notebookcheck.net · Jul 12
Ex-Rockstar Producer Signals GTA 6 PC Delay Beyond November Console Launch
3 articles · Updated · Notebookcheck.net · Jul 12
Summary
John Ricchio said GTA 6 may reach PC after its November PS5 and Xbox release because Rockstar typically builds for consoles first rather than all platforms at once.
Fixed-spec consoles are easier to optimize for, Ricchio said, while PC development must account for far wider hardware variation and competes for what he called "always limited" resources.
He said delayed ports can be a business choice even at a well-funded studio, noting Red Dead Redemption's Steam version arrived 14 years after debut despite an earlier build existing.
That view contrasts with Take-Two CEO Strauss Zelnick's claim Rockstar has "unlimited financial, creative, human resources" as it pushes a larger open world and more advanced AI-driven NPCs.
Digital Foundry has suggested a PC port may not lag far behind, arguing recent screenshots show visual detail beyond what PS5 or Xbox hardware can likely deliver.