Updated
Updated · GAMINGbible · Jun 14
007 First Light Kept 1 Training-Level Skip After Players Found It by Accident
Updated
Updated · GAMINGbible · Jun 14

007 First Light Kept 1 Training-Level Skip After Players Found It by Accident

2 articles · Updated · GAMINGbible · Jun 14

Summary

  • IO Interactive said a shortcut in 007 First Light’s training chapter “In At The Deep End” was not planned, but was left in after players discovered Bond could bypass the course and grab the flag.
  • Philip Andreas Krogh said the team realized the unintended route fit the game’s spy fantasy, deciding not to wall it off because “this is exactly what a spy would do.”
  • The skip emerged from a broader effort to make Bond’s opening 2-week training montage teach combat, stealth and driving without feeling like a conventional tutorial.
  • Krogh said playtests repeatedly reshaped that sequence, including adding guidance to push players toward aggressive forward-moving gunplay instead of treating the game like a cover shooter.
  • The developer said he was “ecstatic” that the montage has been well received since the game’s late-May launch on PC, PlayStation 5 and Xbox Series X/S.

Insights

Did 007's celebrated tutorial montage actually fail to prepare players for the game's toughest encounters?
Will Amazon's involvement compromise the creative vision that made the first 007 game a masterpiece?
Could a video game performance decide the next actor to play James Bond in the movies?