Updated
Updated · Kotaku · Jul 12
Yoshio Nishimura Completes 6-Year Gamebook RPG Veritas Tales After Pandemic Mountain Isolation
Updated
Updated · Kotaku · Jul 12

Yoshio Nishimura Completes 6-Year Gamebook RPG Veritas Tales After Pandemic Mountain Isolation

1 articles · Updated · Kotaku · Jul 12

Summary

  • Six years after leaving Vanillaware at the start of COVID, Yoshio Nishimura has finished Veritas Tales: Witch of the Dark Castle, a handmade digital adventure shaped by rural isolation outside Nara.
  • Veritas Tales revives early fantasy gamebooks through choose-your-own-adventure questing, with combat driven by stats, cards and dice rolls rather than conventional action-RPG systems.
  • Two playable leads—a barbarian and an apprentice witch—investigate a monster-overrun capital after a royal bloodline sought the witch Ingeborg to restore its fading magical legitimacy.
  • Nishimura, whose past work includes Dragon’s Crown and Odin Sphere, filled the project with original art and explicitly rejected AI-generated assets, calling it something with a soul found only in handmade work.

Insights

How does Vanillaware's iconic art style translate to a classic dice-and-paper RPG?
Can one artist's six-year handmade game rival today's AI-powered RPGs?
Will a nostalgic gamebook format captivate fans of modern epics like Elden Ring?