Updated
Updated · Game Informer · Jul 7
Orbitals Showcases 2-Player Puzzle Adventure Ahead of September Switch 2 Launch
Updated
Updated · Game Informer · Jul 7

Orbitals Showcases 2-Player Puzzle Adventure Ahead of September Switch 2 Launch

3 articles · Updated · Game Informer · Jul 7

Summary

  • Summer Game Fest hands-on sessions showed Orbitals as a split-screen co-op puzzle adventure built around two players controlling Maki and Omura aboard a floating ship.
  • Shapefarm’s debut leans on tool-based teamwork: items such as the Scrap Hook and Beam Cannon unlock paths, power machinery and force both players to stay active through tightly timed puzzles.
  • Jakob Lundgren, a former designer on A Way Out, It Takes Two and Split Fiction at Hazelight, brings a familiar couch co-op structure to the project.
  • Anime-styled visuals, expressive character interactions and a soundtrack ranging from synth drones to funky bass gave the demo a strong identity, with the preview pointing to a September release on Switch 2.

Insights

How does 'Orbitals' solve the common co-op problem of mismatched player skill levels?
Can a game built on 90s anime nostalgia innovate for a new generation of players?
Why is a flagship Switch 2 exclusive intentionally capped at a retro 30 FPS?