Updated
Updated · Game Informer · Jun 30
Eschatology Reveals Guns of Eschaton for 3 Platforms as Viktor Antonov’s Final Project
Updated
Updated · Game Informer · Jun 30

Eschatology Reveals Guns of Eschaton for 3 Platforms as Viktor Antonov’s Final Project

3 articles · Updated · Game Informer · Jun 30

Summary

  • Guns of Eschaton was unveiled by Eschatology Entertainment and 4Divinity as a supernatural Wild West shooter headed to PlayStation 5, Xbox Series X/S and PC, with no release window announced.
  • The game is framed less as a traditional FPS than a soulslike, pairing deliberate gunplay with parries, dashes, enemy weakness study and flexible character builds built around gear, abilities and consumables.
  • A multi-armed gunslinger leads the action through an apocalyptic West, and the game supports both solo play and online co-op.
  • Viktor Antonov — the late art director behind Half-Life 2 and Dishonored, who died in 2025 — envisioned the project’s 19th-century Americana-meets-occult-horror visual style, which the studio called his final game project.

Insights

Can a soulslike's punishing combat truly work in a first-person shooter?
How will Viktor Antonov's final vision redefine the supernatural Wild West genre?