Updated
Updated · Wccftech · Jun 29
Rockstar Reportedly Targets 60 FPS for GTA VI on PS5, Xbox Series X
Updated
Updated · Wccftech · Jun 29

Rockstar Reportedly Targets 60 FPS for GTA VI on PS5, Xbox Series X

3 articles · Updated · Wccftech · Jun 29

Summary

  • A single but reportedly credible source says Rockstar is developing two graphics modes for Grand Theft Auto VI on PlayStation 5 and Xbox Series X—30 FPS and 60 FPS—with launch availability not yet locked.
  • Borys Nieśpielak said the 60 FPS option is still being worked on and could slip to a post-launch patch, with "serious crunch" underway as Rockstar tries to make it ready in time.
  • Xbox Series S is currently said to be targeting 30 FPS only, though Nieśpielak said Microsoft has a large team helping and a higher-performance option has not been fully ruled out.
  • A 60 FPS mode on base consoles would mark a notable shift for Rockstar releases, which have typically launched on consoles at 30 FPS, likely requiring visual trade-offs such as reduced ray tracing.

Insights

Is Rockstar's 60 FPS target for GTA VI setting a new standard for all open-world games?
What graphical fidelity will be sacrificed for GTA VI's rumored 60 FPS mode on base consoles?
Does GTA VI's rumored 60 FPS mode on base consoles make the PS5 Pro less essential?