Updated
Updated · Eurogamer.net · Jun 23
Fuse Games Pitches 4-Vehicle Star Wars Racer as Burnout Paradise Successor
Updated
Updated · Eurogamer.net · Jun 23

Fuse Games Pitches 4-Vehicle Star Wars Racer as Burnout Paradise Successor

1 articles · Updated · Eurogamer.net · Jun 23

Summary

  • Fuse Games says Star Wars: Galactic Racer is being built to push racing games forward, with former Burnout Paradise developers Matt Webster and Kieran Crimmins outlining that ambition at Summer Game Fest.
  • Webster argued the genre is missing “consequence,” saying rewind-heavy design weakens crashes and decision-making; Fuse wants choices around builds and race structure to carry more weight.
  • Crimmins pointed to the game’s depth and vehicle mix — including four Star Wars vehicles beyond standard cars — as part of the leap needed to make it feel transformative.
  • Both developers said Burnout Paradise worked because it fused arcade racing with open-world, social driving at a moment when few rivals were doing it, making its impact hard to replicate.
  • That legacy now frames Galactic Racer as Fuse’s attempt to catch “lightning in a bottle” again, this time inside a Star Wars setting.

Insights

Can a game inspired by Burnout's fun succeed by adding punishing consequence and removing modern comfort features?
Can the game's story and on-foot sections deliver a true Star Wars adventure or just connect the races?