Updated
Updated · Polygon · Jun 17
1666: Amsterdam Re-Reveal Sparks AI Backlash After 15 Years, Undercut by 30-Minute Demo
Updated
Updated · Polygon · Jun 17

1666: Amsterdam Re-Reveal Sparks AI Backlash After 15 Years, Undercut by 30-Minute Demo

3 articles · Updated · Polygon · Jun 17

Summary

  • Summer Game Fest 2026 brought 1666: Amsterdam back with a 30-minute prologue, but players quickly criticized generative-AI portraits and marketing assets found in the demo.
  • Panache Digital Games said the AI material was an early-asset oversight, apologized, and promised human-made replacements soon, adding that early access and the full game will exclude AI-generated assets.
  • The demo’s problems extended beyond the art: awkward library-search sequences, contrived plot turns and widely mocked dialogue left the historical action-adventure’s gameplay and writing drawing heavier criticism.
  • Patrice Désilets’ project has been in development since 2011, surviving THQ’s bankruptcy and a long hiatus, making the troubled re-reveal a fresh setback for a game already marked by a turbulent history.

Insights

After 15 years, can the creator of Assassin's Creed save his disastrous new game, '1666: Amsterdam'?
Was the AI art in '1666: Amsterdam' a simple mistake or a sign of deeper problems for the troubled project?