Updated
Updated · Eurogamer.net · Jun 15
Bungie Was Near Shutdown Before Sony’s $3.6 Billion Acquisition, Former Employee Says
Updated
Updated · Eurogamer.net · Jun 15

Bungie Was Near Shutdown Before Sony’s $3.6 Billion Acquisition, Former Employee Says

3 articles · Updated · Eurogamer.net · Jun 15

Summary

  • Liana Ruppert, a former Bungie community manager, said the studio was already “below the red line” before Sony bought it in 2022 and was very close to shutting down at least Destiny.
  • Her account challenges fan claims that Sony caused Destiny 2’s decline, describing the takeover instead as an “emergency acquisition” after Bungie’s problems had begun pre-Sony.
  • Those struggles have shown up in repeated layoffs, monetization changes and release-schedule shifts, suggesting Bungie had been straining to keep Destiny 2 viable for years.
  • Sony earlier disclosed a $765 million impairment tied to Marathon’s underperformance and Destiny 2’s weakness, underscoring that Bungie’s financial pressure has continued even after the deal.
  • The comments land as Destiny 2 reaches its final update and Bungie keeps backing Marathon, despite a recent Destiny 2 player spike that renewed debate over where Sony and Bungie should invest.

Insights

After leadership greed nearly sank Destiny, can Bungie's new game Marathon actually save the legendary studio?
Sony's $3.6B 'emergency' buyout led to massive losses. Was saving the developer of Destiny a colossal mistake?