Updated
Updated · Gizmodo · Jun 13
Bungie Ends Destiny 2 Support After 10 Years, Driving Players to Multi-Year High
Updated
Updated · Gizmodo · Jun 13

Bungie Ends Destiny 2 Support After 10 Years, Driving Players to Multi-Year High

2 articles · Updated · Gizmodo · Jun 13

Summary

  • “Monuments of Triumph” closed out Destiny 2 this week, ending Bungie’s support for the shared-world shooter after nearly a decade and framing the finale as a farewell to key characters and players.
  • Bungie is shifting resources to Marathon and other incubating projects, with reports indicating a Destiny 3 is not in development because it would be too expensive to make.
  • The update still teased unfinished future storylines: players quickly found hints that Guardians would eventually have confronted the Winnower, a cosmic foe rooted in Destiny 1 lore.
  • That sendoff also revived engagement, with news of the update lifting Destiny 2 to its highest player count in months and the launch itself pushing activity to its highest level in years.
  • The ending leaves Bungie’s live-service future tied largely to Marathon, while fan demand for a new Destiny entry persists despite no clear path to one.

Insights

Why did Bungie’s 'dead' game, Destiny 2, prove more popular than its new $200 million flagship, Marathon?
With AAA costs soaring and Marathon failing, will the massively popular Destiny franchise ever actually return?
After a $766 million loss on Bungie, is Sony’s entire live-service strategy on the verge of collapse?