Crystal Dynamics Limits AI Use to Test Assets in Tomb Raider as 40+ SGF Partners Face Scrutiny
Updated
Updated · Polygon · Jun 11
Crystal Dynamics Limits AI Use to Test Assets in Tomb Raider as 40+ SGF Partners Face Scrutiny
3 articles · Updated · Polygon · Jun 11
Summary
Jeff Adams said generative AI in Tomb Raider: Legacy of Atlantis was used only to visualize early test assets, not to create final in-game content.
The clarification followed backlash over a Steam disclosure that cited AI for "ideation," a broad term that fueled concern about how deeply the technology shaped development.
Crystal Dynamics said any AI mockups that prove useful are moved into its traditional pipeline, where developers concept and build the finished assets by hand.
Summer Game Fest, which featured 40-plus developers, has become a flashpoint for the issue as Sega, Square Enix and AI-focused MMO Seed also drew attention over generative AI.