Updated
Updated · Forbes · Jun 6
gen Design Unveils gen ATLAS With Epic Games Publishing, Using Unreal Engine 5
Updated
Updated · Forbes · Jun 6

gen Design Unveils gen ATLAS With Epic Games Publishing, Using Unreal Engine 5

3 articles · Updated · Forbes · Jun 6

Summary

  • gen Design formally introduced its long-teased new title, gen ATLAS, with Epic Games publishing the project and Unreal Engine 5 powering development.
  • Unreal Engine 5 marks a notable shift for the studio, whose 2016 release The Last Guardian endured a prolonged production cycle tied in part to toolset and technical problems.
  • The new trailer shows giant mecha battles mixed with on-foot control, puzzle elements and shooting sections, with a detachable mecha head appearing to function as a swappable part.
  • The game’s scale and traversal echo Fumito Ueda’s earlier work on giant creatures, while its heavy industrial robots also resemble classic mecha action games such as Gigantic Drive.

Insights

Will Unreal Engine finally break Fumito Ueda's curse of decade-long game development cycles?
Can Ueda's quiet, melancholic worlds truly coexist with explosive, customizable mecha combat?