Facepunch Lowers AI-Generated s&box Listings After 45% Steam Approval
Updated
Updated · Kotaku · May 14
Facepunch Lowers AI-Generated s&box Listings After 45% Steam Approval
3 articles · Updated · Kotaku · May 14
Update 26.05.13 lets s&box moderators flag AI-generated thumbnails, pushing those packages lower in discovery lists and search results.
Facepunch rolled out the change after the game launched on Steam in late April to a “Mixed” reception, with only about 45% of reviews positive and many complaints centered on AI-made clutter in the discovery tab.
Garry Newman said the studio wants to “identify and discourage” AI slop rather than ban generative AI outright, arguing the tools can still help with learning and productivity.
The update also adds review-tag filtering, FSR3 upscaling and physics changes, but the AI-content problem remains a key obstacle as s&box tries to recover from its rough debut.
With AI creating games in minutes, is down-ranking content a losing battle against an endless flood of 'slop'?
As AI tools become standard, how can developers avoid having their work buried as low-effort 'slop'?
If purely AI-made games can't be copyrighted, what is their true long-term value for creators and platforms?