Updated
Updated · PC Gamer · May 14
Amazon Cut Project Trident Team After 2024 AI Pivot and 14,000 Late-2025 Layoffs
Updated
Updated · PC Gamer · May 14

Amazon Cut Project Trident Team After 2024 AI Pivot and 14,000 Late-2025 Layoffs

6 articles · Updated · PC Gamer · May 14
  • Eurogamer reported Amazon laid off the Project Trident team after the game was repeatedly reworked under a mid-2024 AI mandate and neared a demo planned for the first half of 2026.
  • Project Trident reportedly began as a Shadow of the Colossus-style action game, then was forced into two AI-heavy concepts — first a Helldivers-like roguelite, later a single-player game using LLMs for abilities and dialogue.
  • Sources said the first AI pivot came just before the original pitch, with an implied warning the project would likely be shut down unless AI was built in; one version was given only 2 years.
  • Amazon gaming head Jeff Gattis said AI was not behind the cuts, describing them instead as part of a strategic refocus on areas where Amazon can deliver the most value to players.
  • The layoffs fit a broader retreat already reported at Amazon Games, which canceled Project Trident and a Lord of the Rings MMO during wider late-2025 cuts affecting 14,000 employees.
Why did Amazon cancel its promising AI-driven game after forcing developers to pivot and adopt the new technology?
Is Amazon’s public AI push for gaming a facade, given the cuts to its own AI-focused studios and projects?