Game Informer Hails Forza Horizon 6 After 30 Hours in Japan Setting
Updated
Updated · Game Informer · May 14
Game Informer Hails Forza Horizon 6 After 30 Hours in Japan Setting
3 articles · Updated · Game Informer · May 14
More than 30 hours into Forza Horizon 6, Game Informer calls it one of the generation’s best racing games, saying Japan gives the series a strong new backdrop without losing its arcade identity.
10 regions and Tokyo — described as the series’ largest city yet — anchor a map the review praises for varied biomes, cultural touchpoints and constant incentives to explore between events.
Horizon Festival races, Discover Japan tours and a food-delivery minigame form the core loop, with rewards unlocking more events; the review also highlights Drivatar AI for making solo races feel like competitions against friends.
Kyoto and Osaka are missing, and inconsistent voice acting occasionally breaks immersion, but the review says those drawbacks do little to blunt the game’s spectacle, progression and sense of discovery.
Does Forza Horizon 6's Japan setting mask the series' long-standing issues with shallow car customization?
With a major Xbox exclusive heading to PlayStation, what does this mean for the future of the console wars?