Updated
Updated · teamfighttactics.leagueoflegends.com · May 12
Teamfight Tactics Rolls Out Patch 17.3, Reworking Morgana Into a 4-Cost Tank
Updated
Updated · teamfighttactics.leagueoflegends.com · May 12

Teamfight Tactics Rolls Out Patch 17.3, Reworking Morgana Into a 4-Cost Tank

1 articles · Updated · teamfighttactics.leagueoflegends.com · May 12
  • Patch 17.3 shifts item-component choice from God Offerings to Pengu’s Offering, removes bonus gold from champion selections, and adds new God Blessings including Ahri’s Wealth and Soraka’s Divine Empathy.
  • Riot said the update is meant to lift weak comps and refresh the meta, rebalancing Boons, trimming high-synergy opening encounters, and cutting Stage 3-7 Gromp’s base AD to 350 from 500.
  • Morgana is the headline unit change, moving from a 5-cost Magic Fighter to a 4-cost Magic Tank with 1,300 HP, 70 resists, and a teamwide durability passive that rises to 10% in Dark Form.
  • Trait and champion tuning spans the roster: Anima (6) now grants loot after every player combat, Marauder is nerfed, Stargazer’s Fountain returns, and carries such as Kai’Sa, Master Yi and Zed are toned down.
  • The patch also adds 5 new augments, nerfs Edge of Night’s missing-health heal to 20% from 30%, disables Horizon Focus, and fixes bugs tied to Arbiter, Dark Star, Xayah and other interactions.
This patch aims to reduce randomness, but will nerfing 'high-roll' encounters make every game feel the same?
With Morgana's rework as a 4-cost tank, which popular frontline units will she now make obsolete?
How will new 'God Blessings' fundamentally change the way players manage their economy and health from stage one?