Sony May Cut PlayStation 6 to 24GB VRAM, 128-bit Bus as Memory Costs Stay High
Updated
Updated · Wccftech · May 12
Sony May Cut PlayStation 6 to 24GB VRAM, 128-bit Bus as Memory Costs Stay High
2 articles · Updated · Wccftech · May 12
Sony said on last week's earnings call that it has not decided the PlayStation 6 launch timing because memory shortages are keeping component prices too high for a reasonable console price.
24GB of VRAM and a 128-bit memory bus are the main cutbacks Sony could make without heavily gutting the system, according to AMD leaker KeplerL2.
A 128-bit bus would trim about $60 from the bill of materials at current G7 memory prices and could improve APU yields by letting Sony disable one memory controller.
Developers would likely prefer 24GB with somewhat lower bandwidth over a smaller memory pool, suggesting Sony is trying to preserve next-generation game ambitions while containing costs.
Will Sony compromise the PS6's power, or will gamers have to accept a $1,000 console?
With AI devouring memory chips, is the era of affordable, high-powered gaming consoles officially over?