Updated
Updated · PCMag · May 7
Game Native adds multi-frame generation for 100+ FPS on Android
Updated
Updated · PCMag · May 7

Game Native adds multi-frame generation for 100+ FPS on Android

8 articles · Updated · PCMag · May 7
  • The update requires Lossless Scaling, a $7 Steam purchase, and in internal tests lifted The Last of Us Part 1 from 30fps to 60fps, 80fps and 100fps.
  • The feature is enabled per game, with adjustable FPS multiplier, flow scale and a lower-accuracy performance mode, but support does not extend to all Game Native titles or Steam games.
  • By inserting AI-generated frames, it could make demanding PC games more playable on weaker phones, though higher settings may add visual artifacts, input lag and possible battery-life trade-offs.
Is AI-generated smoothness worth the input lag, or is it just a performance mirage for mobile gamers?
Could a $7 app upend the mobile GPU market by making powerful hardware less necessary for high-end gaming?