Updated
Updated · Gematsu · May 10
PLAYISM announces Iron Bramble for PC launch in 2027
Updated
Updated · Gematsu · May 10

PLAYISM announces Iron Bramble for PC launch in 2027

5 articles · Updated · Gematsu · May 10
  • Rusted Moss developer Emlise and Mini Bunnies joined the reveal, with Steam release planned in seven languages including Japanese, Korean and Chinese variants.
  • The momentum-based Metroidvania follows fae explorer Lilac through a giant cyber-gothic mechanism, using a physics-driven grappling hook, gunplay, loadout customisation and more than 10 bosses.
  • PLAYISM says the game expands Rusted Moss with bonus missions, accessibility presets including story mode, multiple endings and handmade pixel-art environments, while stressing it uses no generative AI.
How will Iron Bramble's cyber-gothic world evolve the acclaimed physics-based action of its predecessor?
As game platforms enforce AI rules, will 'human-made' become a premium label for players?
Is a 'no generative AI' pledge a marketing tactic or the new standard for indie game artistry?