PLAYISM announces Iron Bramble for PC launch in 2027
Updated
Updated · Gematsu · May 10
PLAYISM announces Iron Bramble for PC launch in 2027
5 articles · Updated · Gematsu · May 10
Rusted Moss developer Emlise and Mini Bunnies joined the reveal, with Steam release planned in seven languages including Japanese, Korean and Chinese variants.
The momentum-based Metroidvania follows fae explorer Lilac through a giant cyber-gothic mechanism, using a physics-driven grappling hook, gunplay, loadout customisation and more than 10 bosses.
PLAYISM says the game expands Rusted Moss with bonus missions, accessibility presets including story mode, multiple endings and handmade pixel-art environments, while stressing it uses no generative AI.
How will Iron Bramble's cyber-gothic world evolve the acclaimed physics-based action of its predecessor?
As game platforms enforce AI rules, will 'human-made' become a premium label for players?
Is a 'no generative AI' pledge a marketing tactic or the new standard for indie game artistry?