Europe seeks game engine independence as Godot gains ground
Updated
Updated · DualShockers · May 9
Europe seeks game engine independence as Godot gains ground
12 articles · Updated · DualShockers · May 9
Former Epic tech director and Guerrilla co-founder Arjan Brussee is promoting a Europe-based "Immense Engine" with AI integration and European hosting.
The push reflects frustration with Unreal and especially Unity after its 2023 install-fee plan, which was later reversed but damaged trust among developers.
The report argues Godot, created in Argentina and open source for a decade, already offers a more credible hedge against trade tensions and shifting corporate policies.
With open-source Godot surging after Unity's backlash, can a new European engine truly compete or is it already too late?
Is the promise of an AI-native game engine a revolutionary leap forward, or simply a solution chasing the current tech hype?