Capcom suggests more Pragmata games after strong debut
Updated
Updated · Video Games Chronicle · May 2
Capcom suggests more Pragmata games after strong debut
11 articles · Updated · Video Games Chronicle · May 2
At an Iicon panel, Capcom USA COO Rob Dyer said the new IP sold more than one million copies in two days after launching last month.
He said the Japanese team used US feedback, focus tests, demos and surveys, while Capcom credited a day-one Switch 2 version and early demo with building momentum.
Pragmata, about astronaut Hugh and android Diana escaping a robot-infested Moon base, is a rare original Capcom franchise and has earned strong reviews, including an 85 Metacritic score.
Is Capcom's six-year global development model the new blueprint for creating successful original game franchises?
Will Pragmata's success convince publishers to risk new single-player titles over safer live-service games?
Can Pragmata's unique gameplay sustain a franchise despite criticism of its overly sentimental story?