The update launches on Steam, Epic Games Store, PS5 and Xbox Series X, adding boss rematches for 69 bosses and re-blockades involving 13 factions across 23 forts and quarries.
Players can replay bosses in original or stat-scaled modes, while new settings let enemies retake strongholds intermittently or frequently to make the open world feel less static.
After near-weekly post-launch fixes since March for issues including fast travel and stamina, Pearl Abyss says patch 1.05 starts a more future-focused push, alongside pets, shops, graphics, stability and combat improvements.
After a huge launch, is this patch building a lasting game or just adding content?
Will re-fighting bosses and retaking forts make the world feel alive or just repetitive?