Updated
Updated · PC Gamer · May 1
Creative Assembly reveals massive planets and battle maps for Total War Warhammer 40k
Updated
Updated · PC Gamer · May 1

Creative Assembly reveals massive planets and battle maps for Total War Warhammer 40k

4 articles · Updated · PC Gamer · May 1
  • In a Show and Tell livestream, the studio showed 360-degree planets, system-level campaigns and maps packed with buildings, crashed ships and anti-air fire.
  • It also confirmed destructible environments include collapsing buildings onto units, while biome variants, cover zones and new assault, defence and directional deployment options aim to boost replayability.
  • The reveal expands on earlier details about terrain destruction as a major shift for the series, with more information on the game's wider campaign map expected in June.
Could dynamic terrain destruction make or break long-term replayability and tactical depth in the first console-launching Total War?
How will extensive map destruction in Total War: Warhammer 40,000 reshape player strategies and balance among such diverse factions?
With the Eldar promising a 'totally different' playstyle, what unique mechanics could set them apart from all previous Total War armies?