Roblox cuts full-year outlook and reports wider first-quarter loss
Updated
Updated · The Wall Street Journal · Apr 30
Roblox cuts full-year outlook and reports wider first-quarter loss
14 articles · Updated · The Wall Street Journal · Apr 30
It lowered 2026 revenue guidance to $5.87 billion-$6.14 billion and bookings to $7.33 billion-$7.6 billion, while posting a $246 million loss as age checks hurt growth.
First-quarter revenue rose 39% to $1.44 billion and bookings 43% to $1.73 billion, but both missed expectations; the stock fell 21% after hours and second-quarter guidance also trailed forecasts.
Roblox said safety rollouts will continue over coming quarters, with daily active users expected to decline sequentially after Q1 users of 132 million and bookings missed analyst estimates.
Is Roblox's user slump a temporary cost of new safety rules, or a sign it's permanently losing its grip on Gen Z?
With Roblox now collecting facial scans for age checks, is user data truly safe from the next massive hack?