Updated
Updated · Road to VR · Apr 30
Teenage Mutant Ninja Turtles Empire City review praises $25 VR beat 'em up
Updated
Updated · Road to VR · Apr 30

Teenage Mutant Ninja Turtles Empire City review praises $25 VR beat 'em up

11 articles · Updated · Road to VR · Apr 30
  • Released on 30 April for Quest, SteamVR and Pico, the Cortopia Studios game offers a roughly six-hour single-player campaign in post-Shredder New York with optional co-op.
  • The review says combat, bosses, upgrades and presentation stand out, calling it one of VR's best casual beat 'em ups rather than a title only for TMNT fans.
  • Criticisms include repetitive crime events, fetch-quest padding, heavy UI guidance, awkward door interactions and a possible boss-cheesing exploit, while fast movement may still cause motion sickness despite broad comfort settings.
With VR tech rapidly evolving, can TMNT: Empire City maintain player engagement and franchise relevance amid growing hardware competition and technical issues?
How will Beyond Frames Entertainment's financial losses and the shifting VR market impact post-launch support and future TMNT VR projects?