Starting 1 May 2026, players can test rollback netcode and gameplay mechanics ahead of the game's June launch on PlayStation 5, Xbox Series X|S and Steam.
The arcade-style title from Play by Play Studios centres on fast three-on-three knockout tournaments, with mid-match rule changes, three launch modes and private lobbies supporting up to 48 invited players.
Made with the NBA and NBPA, it includes more than 30 current NBA stars and five original streetball legends, plus progression, cosmetics and fan-driven additions such as Shootaround mode and a community-picked court.
Is this game's SuperSonics feature a clever prediction of Seattle's NBA return?
Can a classic arcade revival succeed with a modern, cosmetics-focused model?
Why is this spiritual successor to a multi-platform classic launching exclusively on PlayStation?