Updated
Updated · Medscape · Apr 28
Deepika Mohan's Night Shift Game Reduces Under-Triage of Severely Injured Older Adults
Updated
Updated · Medscape · Apr 28

Deepika Mohan's Night Shift Game Reduces Under-Triage of Severely Injured Older Adults

11 articles · Updated · Medscape · Apr 28
  • A randomized clinical trial of 800 U.S. emergency physicians found those who played Night Shift had a 49% under-triage rate, compared to 57% for those receiving standard education.
  • The video game, developed with Schell Games, uses narrative and decision-making under time pressure to improve trauma triage skills, with effects strongest within 30 days of gameplay.
  • Researchers suggest shorter, more frequent refreshers may further enhance results, and see potential for similar training in other medical scenarios like stroke, sepsis, and dementia diagnosis.
Could microdosed game-based training like 'Night Shift' revolutionize how emergency physicians maintain critical diagnostic skills for older adults?
How do international patterns of under-triage compare, and could games like 'Night Shift' bridge global gaps in geriatric emergency care?
In what ways do experienced nurses mitigate under-triage among older patients, and can these skills be effectively taught through simulation games?
How might the success of 'Night Shift' influence the future of digital health interventions beyond emergency medicine, such as for stroke or sepsis care?
With substantial mortality gaps and diagnostic delays for older adults, what barriers remain before virtual simulation becomes standard emergency training?