Ubisoft moves 50 Assassin's Creed Hexe developers to Interproject team amid budget cuts
Updated
Updated · Insider Gaming · Apr 27
Ubisoft moves 50 Assassin's Creed Hexe developers to Interproject team amid budget cuts
9 articles · Updated · Insider Gaming · Apr 27
The developers were reassigned last week after the cancellation of Ubisoft's unannounced Alterra project, with affected staff given three months to secure new roles or face redundancy.
Leadership changes led by Jean Guesdon also resulted in the removal of a planned 'cat companion' feature, shifting Hexe towards a more grounded approach to witchcraft.
Assassin's Creed Hexe is now tentatively set for a June 2027 release, though sources suggest the staff reduction may delay it to holiday 2027; multiple other Assassin's Creed projects remain in development.
With major staff cuts, can Assassin's Creed Hexe escape the 'Ubislop' curse of formula fatigue?
Why is a cat companion being added to one AC game while being cut from another?
Is Ubisoft's internal developer pool a genuine talent-saving measure or just a slow-motion layoff?
Is Ubisoft's new subsidiary with Tencent a strategy for growth or a prelude to a sale?
Can new leadership save Assassin's Creed after years of creative erosion and high-level departures?