Updated
Updated · Kotaku · Apr 25
Mega Crit reveals higher player win rate against Slay the Spire 2 Doormaker boss
Updated
Updated · Kotaku · Apr 25

Mega Crit reveals higher player win rate against Slay the Spire 2 Doormaker boss

12 articles · Updated · Kotaku · Apr 25
  • Despite 27,000 negative Steam reviews since April 17, Mega Crit reports Doormaker is easier than other Act 3 bosses, based on millions of runs.
  • The v0.104.0 beta patch also introduces buffs to Neow’s Fury, a reworked Drum of Battle card, and an updated Axebot fight.
  • Slay the Spire 2’s Steam rating has dropped to 'Mixed' amid ongoing review bombing, though developers are monitoring feedback and balancing accordingly.
Is review bombing becoming a standard, if destructive, part of Early Access feedback?
How can 250,000 daily players coexist with thousands of negative game reviews?
Can a game's reputation recover from a 'Mixed' rating despite high player counts?
Did the developer's data-driven response accidentally make the player backlash even worse?
Why does a statistically 'weaker' boss feel impossibly difficult to so many players?
When player perception and developer data collide, which should guide game design?