Updated
Updated · TheGamer · Apr 24
Kiln launches with low player count on Steam
Updated
Updated · TheGamer · Apr 24

Kiln launches with low player count on Steam

6 articles · Updated · TheGamer · Apr 24
  • The multiplayer brawler from Double Fine peaked at only 193 players on Steam during its April 23 release, with just 35 in-game shortly after.
  • Despite a $17.99 launch price and crossplay support, the low Steam numbers raise concerns for matchmaking in this multiplayer-only title.
  • Kiln is also available on Xbox Series X|S, PS5, and Game Pass, where player numbers remain unreported but may be higher due to broader accessibility and recent Game Pass price drops.
Is Xbox Game Pass turning Steam into a ghost town for its own multiplayer games?
With games like Kiln, is Microsoft proving its strategy or just devaluing its own software?
After Starfield and now Kiln, has the 'Game Pass cannibalization' theory been proven true?
Can crossplay truly save a game when its player base is spread so thin across platforms?
How does a studio measure success when a game's value shifts from sales to subscriptions?