Google exec says most major game studios use AI tools in development
Updated
Updated · Video Games Chronicle · Apr 23
Google exec says most major game studios use AI tools in development
10 articles · Updated · Video Games Chronicle · Apr 23
Jack Buser, Google Cloud’s global director for games, claims 9 out of 10 developers surveyed at Gamescom use AI, but many studios avoid disclosing this due to fear of backlash.
Buser highlights that Google’s Gemini and Nano Banana Pro tools are widely used to automate repetitive tasks, citing Capcom as an example, though the company only confirms AI use for efficiency, not for generative assets.
He suggests player acceptance may grow once they realize favorite games already use AI, potentially accelerating game production and innovation as studios can take more creative risks and release more titles.
If studios secretly use AI, why has generative AI adoption recently declined among developers?
As AI handles 'drudgery,' what new skills must developers learn to avoid being replaced?
Why do developers say AI improves quality control yet also believe it increases bug risks?
How can players verify if a game uses AI ethically or just produces 'AI-generated slop'?
Is AI an 'Iron Man suit' for creators or a justification for massive industry layoffs?
Can studios legally protect games when AI content is not covered by US copyright law?