Seed's AI Avatars Undercut 10-Year MMO Debut With Shallow Dialogue
Updated
Updated · PC Gamer · Jul 24
Seed's AI Avatars Undercut 10-Year MMO Debut With Shallow Dialogue
1 articles · Updated · PC Gamer · Jul 24
Summary
Klang Games' Seed, newly launched in early access after about 10 years of development, drew criticism for AI avatar conversations that quickly became repetitive, unnatural and immersion-breaking.
Examples cited included seedlings calling age 18 a "heavy, beautiful number" and drifting through awkward exchanges about smooth skin and facial hair that added relationship points without meaningful interaction.
The review said Seed's AI does convey broad personality types and can sometimes answer tutorial questions in plain English, but responses are still often vague, off-topic or delivered with telltale AI quirks.
That leaves Seed's core promise of endless NPC-style conversation looking weaker than scripted dialogue or even simple Sims-like visual cues, at least in its current form.