Updated
Updated · Eurogamer.net · Jul 24
Final Fantasy 7 Revelation Adds 4-Outfit FITS Jobs as Highwind Unlocks Mapwide Fast Travel
Updated
Updated · Eurogamer.net · Jul 24

Final Fantasy 7 Revelation Adds 4-Outfit FITS Jobs as Highwind Unlocks Mapwide Fast Travel

3 articles · Updated · Eurogamer.net · Jul 24

Summary

  • Naoki Hamaguchi said Revelation’s new FITS system gives each character four outfits tied to classic Final Fantasy-style jobs, expanding customization beyond Remake and Rebirth.
  • Hamaguchi said the change was meant to keep Rebirth’s “perfected” hybrid combat from feeling stale while removing role lock-in that pushed players toward fixed party choices.
  • Highwind travel is also being redesigned into a two-step fast-travel system: players jump and parachute from the airship, then choose a landing spot, with descent masking loading screens.
  • Visual markers highlight objectives and minigames before disappearing closer to the ground, part of a broader effort to guide players through a world Hamaguchi said is bigger than Rebirth’s without causing open-world fatigue.

Insights

Does Revelation's promise of clearer guidance mean the final chapter will abandon true open-world freedom for a linear experience?
With a massive multi-platform launch, what technical sacrifices were made to fit this epic finale onto the Switch 2?
Will the new FITS job system ruin Rebirth's perfected combat by making characters lose their unique fighting identities?