Updated
Updated · Women's Health · Jul 13
20-Year Study Finds Speed-Training Game Cuts Dementia Risk 25% With Booster Sessions
Updated
Updated · Women's Health · Jul 13

20-Year Study Finds Speed-Training Game Cuts Dementia Risk 25% With Booster Sessions

3 articles · Updated · Women's Health · Jul 13

Summary

  • Nearly 3,000 adults 65 and older were tracked for 20 years, and those who used a speed-training video game plus booster sessions showed a 25% lower dementia diagnosis risk.
  • Up to 10 initial sessions over five weeks were not enough on their own: participants without later boosters saw no benefit, and neither memory-training nor reasoning-training groups reduced risk.
  • Researchers linked the effect to faster processing speed and broader cognitive engagement, which may help protect against some slower-response forms of dementia.
  • Experts called the findings promising but preliminary, saying the results need replication in larger and more diverse groups before the game can be recommended as proven dementia prevention.
  • The study adds to broader advice on keeping the brain active in older age, alongside exercise, blood-pressure control, reading, classes and music.

Insights

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