Updated
Updated · Push Square · Jul 13
Sony Faces €400 Million PS Store Suit as Mexico Presses 2028 Disc Halt Probe
Updated
Updated · Push Square · Jul 13

Sony Faces €400 Million PS Store Suit as Mexico Presses 2028 Disc Halt Probe

3 articles · Updated · Push Square · Jul 13

Summary

  • A Dutch consumer group is seeking €400 million from Sony, arguing its PS Store control will become more harmful once physical PlayStation discs stop being made in 2028.
  • The case says removing discs would strip away competing purchase options, pushing players toward Sony’s closed storefront and raising prices through weaker competition.
  • Mexico is also moving toward antitrust action, with lawmakers pressing the national competition authority to investigate whether the 2028 shift would unlawfully eliminate resale, price competition and ownership options.
  • Sony says retailers will still get products to sell—likely download codes in boxes—a detail that could shape whether regulators treat the move as a full digital lock-in.
  • The disputes add to broader scrutiny of how closed console platforms sell digital goods, a fight likely to keep expanding until regulators set clearer rules.

Insights

Can a Mexican lawsuit against PlayStation reshape global rules for digital game sales and ownership?
As Sony plans an all-digital future, is the era of truly owning your video games over?
Will Sony's digital-only move force developers into a new era of platform dependency?

Sony’s Digital-Only PlayStation by 2028: Global Antitrust Backlash, Consumer Outcry, and the End of Physical Games

Overview

In July 2026, Sony announced it would stop making and selling physical PlayStation game discs by January 2028, shifting fully to digital sales. This move prioritized Sony’s digital storefront and raised fears that other gaming companies might follow, speeding up the end of physical media. The decision sparked immediate antitrust backlash in Mexico, where lawmakers filed complaints warning it could destroy traditional game retailers and the used game market. Critics also worried Sony could gain a near-monopoly in digital game sales, reducing competition and consumer choice. The controversy highlights major changes and challenges in the gaming industry’s future.

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