Updated
Updated · Insider Gaming · Jul 11
Ghost Recon Project OVR Cuts 3 Features as Ubisoft Pushes for November Beta
Updated
Updated · Insider Gaming · Jul 11

Ghost Recon Project OVR Cuts 3 Features as Ubisoft Pushes for November Beta

2 articles · Updated · Insider Gaming · Jul 11

Summary

  • At least three features have been cut from Ghost Recon Project OVR—proximity mines, a deeper Workbench system and helicopters—while several others were pushed to later milestones.
  • Those reductions follow internal development struggles tied to unrealistic deadlines, poor planning and management, with helicopters reportedly dropped as too risky to finish on time.
  • Rescheduled features include a Camp Jammer ability and freeing tied-up hostages, and work on them had not restarted by publication before the game reaches Alpha.
  • Other planned elements—including NPC hostage executions, shooting from moving vehicles and a new currency called Cryptel—now face reassessment after Alpha, with Military Credits replacing Cryptel for purchases.

Insights

With core features cut, can the new Ghost Recon escape development hell and still satisfy fans?
Is Project OVR's troubled development a symptom of a systemic crisis threatening Ubisoft's future?