Updated
Updated · Eurogamer.net · Jul 11
Obsidian Director Rebuts Misinformation After Xbox's 3,200 Job Cuts
Updated
Updated · Eurogamer.net · Jul 11

Obsidian Director Rebuts Misinformation After Xbox's 3,200 Job Cuts

1 articles · Updated · Eurogamer.net · Jul 11

Summary

  • Brandon Adler said Obsidian spent an "extremely difficult week" saying goodbye to laid-off developers, while pushing back on online claims that the studio has lost the talent behind its best-known RPGs.
  • Adler said people in lead and director roles are still largely the same developers who worked on The Outer Worlds, Pillars of Eternity and Fallout: New Vegas, arguing Obsidian's "DNA" remains intact despite changes over 20 years.
  • Microsoft's 3,200 Xbox layoffs reportedly hit Obsidian hard, with the studio said to have lost about a quarter of its staff as Xbox narrowed focus to its biggest franchises.
  • That shift has reportedly moved Obsidian onto a new Fallout game and forced multiple cancellations, including a sequel to 2025 role-playing game Avowed.

Insights

With Avowed 2 canceled for a new Fallout, can Obsidian's creative identity survive being tied to a single, mandated franchise?
Is Xbox's 'reset'—divesting studios while forcing others onto big IPs—a shrewd pivot or a warning sign for the industry's creative future?