Doom: The Dark Ages – Revelations Adds 10-12 Hours, Turns Slayer Into Flying Tank
Updated
Updated · TheSixthAxis · Jul 1
Doom: The Dark Ages – Revelations Adds 10-12 Hours, Turns Slayer Into Flying Tank
2 articles · Updated · TheSixthAxis · Jul 1
Summary
Revelations is pitched as a major Doom: The Dark Ages expansion with roughly 10-12 hours of playtime, built around a more aerial, faster-moving Doom Slayer.
Six core levels drive that shift, including a sprawling Purgatory hub with secrets, backtracking and Metroidvania-style progression, while id removes map secret markers to push manual exploration.
The Chain Spear powers the new combat loop—grappling, slamming, throwing and parrying—letting players gain height, swing around enemies and break defenses such as Cacodemon shield walls.
Endgame content extends beyond a standard arena mode: beating the story unlocks Master difficulty, reimagined classic levels award an Astral Key for a final mega boss, and a Master Arena Key opens tougher combat spaces.
The expansion also folds in returning threats such as the Archvile and Pain Elemental, framing Revelations as a gameplay blend of Doom Eternal's speed and The Dark Ages' heavier combat.