Updated
Updated · Polygon · Jun 30
Splatoon Raiders Launches July 23 as Switch 2's First Single-Player Splatoon With 100+ Weapons
Updated
Updated · Polygon · Jun 30

Splatoon Raiders Launches July 23 as Switch 2's First Single-Player Splatoon With 100+ Weapons

3 articles · Updated · Polygon · Jun 30

Summary

  • Nintendo’s July 23 release turns Splatoon into its first true single-player game, with a level-based campaign rather than the dungeon-crawling structure some trailers suggested.
  • Three tank classes—Speed, Power and Tactical—drive the RPG layer, adding level-ups, skill upgrades, cooldown gadgets, ultimates and weapon perks across 100-plus weapons.
  • Missions in the 90-minute demo leaned toward combat, from crystal-clearing island stages to timed raid floors where players gather Eggs and defeat Salmonids to advance.
  • Up to four players can tackle the campaign together, but the preview said the short stages may leave co-op fans wanting a deeper grind mode closer to Salmon Run.
  • That structure positions Raiders as a more approachable standalone entry for Switch 2, while its buildcrafting could influence how Nintendo designs a future Splatoon 4.

Insights

Is Splatoon's new spin-off the must-have system seller for Nintendo's Switch 2?
Can Splatoon's signature charm survive its transformation into a complex looter-shooter?
Will the game's endgame raids and loot provide enough long-term depth for players?