Code merged into Mesa 26.2 now lets the open-source NVK Vulkan driver run DLSS-enabled games on NVIDIA GPUs.
VK_NVX_binary_import makes that possible by importing NVIDIA CuBIN CUDA binaries, which DLSS relies on for execution through NVK.
Known bugs keep the feature gated behind the NVK_EXPERIMENTAL=dlss environment variable rather than enabled by default.
Support also depends on compatible GPU bytecode being available, because NVK still lacks the proprietary driver’s PTX-to-bytecode path and cannot yet translate PTX into Mesa’s NIR.
Mesa 26.2 is due to ship as a stable release in August, making this an early but notable step for NVIDIA gaming support in the open-source stack.