Updated
Updated · MP1st · Jun 20
Skeleton Key's Canceled Project Sundown Emerges as Sci-Fi Horror Game, as Studio Eyes Baldur's Gate 4
Updated
Updated · MP1st · Jun 20

Skeleton Key's Canceled Project Sundown Emerges as Sci-Fi Horror Game, as Studio Eyes Baldur's Gate 4

3 articles · Updated · MP1st · Jun 20

Summary

  • Project Sundown, the canceled debut game at Wizards of the Coast studio Skeleton Key, has been identified as a psychological sci-fi survival horror title centered on engineer Ava searching for missing scientist Victoria.
  • Inside Victoria's isolated facility, players would have fought cyborgs, hivemind 'Robo-Avas' and a giant killer robot named Alex, scavenging melee weapons, firearms and stem-cell-based healing items while tracking clues through unstable 'Breaches.'
  • The project was shelved early last year, triggering an undisclosed number of layoffs, as Wizards of the Coast shifted Skeleton Key onto a second game already in parallel development.
  • Corinne Busche, who directed Dragon Age: The Veilguard, now leads that new title, with job listings pointing to a pre-production CRPG or action RPG featuring first-person storytelling, branching dialogue and co-op systems.
  • That pivot comes as Wizards of the Coast tries to build on Baldur's Gate 3 after several game cancellations, including D&D-related projects at Hidden Path and Giant Skull.

Insights

Why did Wizards of the Coast shelve a unique sci-fi horror game for another D&D project?
With a trail of canceled games, can Hasbro's new studio actually deliver the next Baldur's Gate?
Can a first-person RPG from BioWare veterans truly capture the classic, isometric soul of Baldur's Gate?