Skeleton Key's Canceled Project Sundown Emerges as Sci-Fi Horror Game, as Studio Eyes Baldur's Gate 4
Updated
Updated · MP1st · Jun 20
Skeleton Key's Canceled Project Sundown Emerges as Sci-Fi Horror Game, as Studio Eyes Baldur's Gate 4
3 articles · Updated · MP1st · Jun 20
Summary
Project Sundown, the canceled debut game at Wizards of the Coast studio Skeleton Key, has been identified as a psychological sci-fi survival horror title centered on engineer Ava searching for missing scientist Victoria.
Inside Victoria's isolated facility, players would have fought cyborgs, hivemind 'Robo-Avas' and a giant killer robot named Alex, scavenging melee weapons, firearms and stem-cell-based healing items while tracking clues through unstable 'Breaches.'
The project was shelved early last year, triggering an undisclosed number of layoffs, as Wizards of the Coast shifted Skeleton Key onto a second game already in parallel development.
Corinne Busche, who directed Dragon Age: The Veilguard, now leads that new title, with job listings pointing to a pre-production CRPG or action RPG featuring first-person storytelling, branching dialogue and co-op systems.
That pivot comes as Wizards of the Coast tries to build on Baldur's Gate 3 after several game cancellations, including D&D-related projects at Hidden Path and Giant Skull.