Marathon Falls Back to 12,753 Players After Season 2 and 10-Day Free Week
Updated
Updated · Forbes · Jun 16
Marathon Falls Back to 12,753 Players After Season 2 and 10-Day Free Week
3 articles · Updated · Forbes · Jun 16
Summary
12,753 players was Marathon’s latest Steam peak, leaving the game roughly back at its pre-Season 2 baseline of 11,000-12,000 despite the season launch and extended free week.
40,000 players showed up when Season 2 began, but the count slid each day—to about 18,000 by the end of the free period—showing little lasting retention or conversion from the $40 trial push.
Steam rankings also stayed weak: Marathon sat outside the top 100 sellers at No. 116 and at No. 157 in daily users, even after Bungie eased progression, adjusted matchmaking and added a more accessible PvE-leaning mode.
The weak rebound sharpens pressure on Bungie because Marathon is now its only active long-term support game, fueling layoff fears even as Sony has publicly backed it and the studio has outlined five seasons of content.