Updated
Updated · DSOGaming · Jun 15
Playground Games Reworks Forza Horizon 6 Drag Tires, Fixes AI in June 15 Update
Updated
Updated · DSOGaming · Jun 15

Playground Games Reworks Forza Horizon 6 Drag Tires, Fixes AI in June 15 Update

3 articles · Updated · DSOGaming · Jun 15

Summary

  • June 15’s Forza Horizon 6 title update overhauls Drag Tire physics so they no longer dominate non-drag events, while keeping their existing PI cost unchanged.
  • Playground said the tires had been cutting Performance Index too much while still offering strong lateral grip, and it will now remove leaderboard lap times set with pre-patch Drag Tire builds.
  • The patch also targets AI and stability, with difficulty-balancing changes, a fix for Drivatar race-start behavior, and shorter launch times after running Benchmark Mode.
  • PC and console fixes include restored rain particles on the High preset, reduced pixelated red smoke in Street Races with upscaling, and repairs for lighting, loading-screen, and motion-blur visual artifacts.
  • Progression and playlist changes reduce XP needed from Horizon Play Levels 26 to 100, auto-boost some players to Level 100, and retroactively award missing Series 1 Daily Challenge points.

Insights

The Drag Tire meta is gone, so what new car builds are now dominating Forza Horizon 6's leaderboards?
Forza is coming to PlayStation 5, but will its launch version include all these crucial post-release gameplay fixes?
Progression is now easier, but will the game's reward economy be rebalanced to make unlocking cars feel meaningful again?