Updated
Updated · PCGamesN · Jun 14
League of Legends Keeps Hextech Engine for 2026 Overhaul as Worlds Reveal Targets Oct. 15
Updated
Updated · PCGamesN · Jun 14

League of Legends Keeps Hextech Engine for 2026 Overhaul as Worlds Reveal Targets Oct. 15

1 articles · Updated · PCGamesN · Jun 14

Summary

  • Riot said League of Legends will stay on its custom Hextech Engine, rejecting speculation that the MOBA would follow Teamfight Tactics to Unreal Engine.
  • League Next instead shifts the client and other "around game" systems into Hextech, a move studio head Andrei van Roon said should smooth the experience and fix long-running client problems.
  • The clarification came after TFT's Unreal move leaked early through a Riot job posting, prompting questions about whether League's core game technology would also change.
  • Worlds 2026 is now the likely venue for the fuller League Next reveal, after Riot plans to discuss the rest of 2026 at MSI finals on July 9-12; Worlds begins Oct. 15.

Insights

As its engine and client merge, is 'League Next' a soft reboot paving the way for a true sequel?
Why is Unreal Engine perfect for TFT, but a non-starter for its bigger sibling, League of Legends?