Updated · teamfighttactics.leagueoflegends.com · Jun 12
TFT Shifts to Unreal on August 12 With Set 18, Launches Dedicated Client October 9
Updated
Updated · teamfighttactics.leagueoflegends.com · Jun 12
TFT Shifts to Unreal on August 12 With Set 18, Launches Dedicated Client October 9
3 articles · Updated · teamfighttactics.leagueoflegends.com · Jun 12
Summary
August 12 marks TFT’s move from Riot’s shared Hextech engine to Unreal with Set 18, while keeping the same Riot accounts, currencies and core gameplay.
A four-week PBE starting July 14 will test the first Unreal set because Riot expects more bugs, even though it says the engine switch should not alter balance directly.
Set 18 will require a larger first download, automatically replace the mobile app, and reset player settings and favorited cosmetic loadouts to default.
October 9—four patches after Set 18—Riot plans to release a TFT-specific PC client, ending reliance on League’s engine and update cycle.
Riot says the migration is aimed less at immediate gains than at long-term tools, standalone development and future features for TFT as a 'forever game.'