Halo: Campaign Evolved Runs at 90-100 FPS on RTX 5090 as Unreal Engine 5 Draws Scrutiny
Updated
Updated · Wccftech · Jun 11
Halo: Campaign Evolved Runs at 90-100 FPS on RTX 5090 as Unreal Engine 5 Draws Scrutiny
3 articles · Updated · Wccftech · Jun 11
Summary
Jackfrags' preview build of Halo: Campaign Evolved delivered about 90-100 FPS at 1440p Ultra on an RTX 5090 with DLAA, only briefly touching 120 FPS.
That result suggests the remaster's Unreal Engine 5 build is heavier than expected, despite running on a Ryzen 9 9950X3D and the fastest consumer GPU available.
Official specs already call for an RTX 4080 and 32 GB of RAM for 4K/60 Ultra, and the preview indicates DLSS, FSR or XeSS may be needed to actually sustain that target.
Players on weaker PCs may have to cut settings harder and rely on upscaling or frame generation when the remaster launches July 28 on PC, PS5 and Xbox Series X|S.
The performance concerns add to broader debate over Halo's shift from Slipspace to Unreal Engine 5, with critics also warning the new visuals may alter the original game's atmosphere.