Updated
Updated · Insider Gaming · Jun 10
Bethesda Brings Skill-Tree CAMPanions to Fallout 76 8 Years After Launch
Updated
Updated · Insider Gaming · Jun 10

Bethesda Brings Skill-Tree CAMPanions to Fallout 76 8 Years After Launch

3 articles · Updated · Insider Gaming · Jun 10

Summary

  • Fallout 76 will soon let CAMP pets roam the wasteland as “CAMPanions,” turning dogs, cats, hogs and even Deathclaws into active companions for solo or group play.
  • Jon Rush said the upgraded pets will follow players across the map, fight on command, sit or stay, and use skill trees rather than remain cosmetic CAMP fixtures.
  • Bethesda plans to roll the feature out first on the Public Test Server, focusing on locomotion polish and refining how pets behave in open-world combat.
  • The addition answers years of player requests for roaming companions and could eventually reshape large boss fights as multiple players arrive with combat-ready pets.

Insights

After eight years, will new pet companions finally perfect Fallout 76's solo experience or simply unbalance the entire game?
With CAMPanions arriving outside the roadmap, what other long-requested features might Bethesda be secretly developing for Fallout 76's future?