Updated
Updated · Nintendo Everything · Jun 7
Final Fantasy 7 Revelation Expands World With Early Highwind, Targets 2027 Multi-Platform Launch
Updated
Updated · Nintendo Everything · Jun 7

Final Fantasy 7 Revelation Expands World With Early Highwind, Targets 2027 Multi-Platform Launch

3 articles · Updated · Nintendo Everything · Jun 7

Summary

  • Square Enix said Final Fantasy 7 Revelation will let players access the Highwind very early, opening a significantly expanded world map with Midgar, Wutai, Rocket Town and underwater areas explorable across a less linear structure.
  • Hamaguchi said player choices will matter far more than in Rebirth—altering progression, scenes and story developments—even though he wants the remake trilogy to end with one definitive conclusion rather than multiple endings.
  • Zack, the Turks, Vincent and Cid all get larger roles: Zack becomes central to understanding the remake trilogy’s altered world, Reno and the Turks gain more story focus, and Vincent and Cid arrive with distinct combat styles and synergy abilities.
  • Gameplay additions include an early "Wear" build system, easier-but-not-fewer mini-games, and the return of the Tifa-vs-Scarlet slap fight, while the team is still working on how to do Knights of the Round justice.
  • The Summer Game Fest trailer ran on PS5 hardware, but Hamaguchi said the game is already running on Nintendo Switch 2; Square Enix is polishing PS5 and PC first before Switch 2 optimization ahead of a spring 2027 multi-platform release.

Insights

What compromises were needed for Revelation to launch on Nintendo Switch 2 simultaneously with PS5?
How will player choices feel meaningful if the game is confirmed to have only one definitive ending?
How will the new 'Wear' job system change character builds without clashing with the established Materia system?