Updated
Updated · Hackster.io · Jun 5
UncleStem Builds 15-fps AR Sandbox With $20 Pico Projector and 25kg of Sand
Updated
Updated · Hackster.io · Jun 5

UncleStem Builds 15-fps AR Sandbox With $20 Pico Projector and 25kg of Sand

1 articles · Updated · Hackster.io · Jun 5

Summary

  • A budget AR sandbox built by UncleStem turns 25 kilograms of kinetic sand into a live topographic map, updating at about 15 frames per second as users reshape the surface.
  • An 8x8 Time-of-Flight sensor reads the sand’s contours in real time, while a secondhand pico projector bought for about $20 overlays blue water, green plains, brown peaks and white summits.
  • A failed Arduino Nano setup pushed the project to an ESP32-C3, and alignment issues led UncleStem to 3D-print an articulated mount and use four corner markers plus a zeroing feature for calibration.
  • The build was inspired by a UCLA research demo but replaces costly depth cameras with cheaper parts, showing a lower-cost path to interactive terrain mapping without goggles or glasses.

Insights

With only a 64-pixel sensor, how does this sandbox create a responsive world that reacts instantly to touch?
How did a DIY sandbox solve the key flaw that makes kinetic sand fail in professional AR systems?
Can a $20 projector and a cheap sensor really replace expensive lab equipment for teaching geology?